Game Development Program
Day 1: Introduction to Game Development
- Overview of game development
- Introduction to Construct or GameMaker
- Setting up the development environment
Day 2-5: Game Design Principles
- Understanding game mechanics and gameplay
- Designing game characters, storylines, and levels
- Prototyping game ideas
Day 6-10: Graphics and Animation
- Introduction to graphics and animation
- Creating 2D and 3D game assets using software tools
- Implementing animations and visual effects in games
Day 11-15: Audio Design
- Understanding sound design principles
- Creating sound effects and music for games
- Implementing audio in games
Day 16-20: Game Programming Basics
- Introduction to game programming
- Understanding game engines and scripting languages
- Writing simple game scripts
Day 21-25: Advanced Game Programming
- Advanced scripting techniques
- Physics simulation and collision detection
- Artificial intelligence and game logic programming
Day 26-30: Game Development Project
- Putting together everything learned in the previous days
- Designing and implementing a complete game project
- Testing, debugging, and polishing the final game product
Note:At the end of the program, participants should have a good understanding of game development principles, graphics and animation, sound design, programming concepts, and the ability to create their own games using Construct or GameMaker